Dungeon · Lv.50+
Misty Ruins
The daily dungeon from Lv.50 onward. Farm EXP, Soulstone materials, and SR gear across four zones — done manually for best efficiency.
Misty Ruins
The primary dungeon to farm every day from level 50 onward. It drops EXP, Soulstone materials, Gold, and rare equipment — making it the single highest-priority repeating activity in Throne of Desire.
- Unlock: Character level 50. Farm it manually for the first few days until you understand the room layout.
- Zone 1 — EXP Grounds: Three rooms — move between them by defeating the required number of mobs. Efficient for rapid level grinding.
- Zone 2 — Training Ground: Mini-boss fights that drop Soulstone skills and shards. The chest spawns slowly and gets contested by other players.
- Zone 3 — God-Chosen Domain: High-value chest room. Drop rates here include SR equipment and rare materials. PvP flag is active in this zone.
- Zone 4 — Secret Domain: Optional elite area for well-geared players. Requires coordination with your Knight's Order.
- Stamina cost per entry: approximately 30–60 stamina depending on difficulty. Refreshes daily at 06:00 server time.
- Tip from the community: on level-cap days (e.g. sit one level below a new cap such as 49 before 50) you can spend all your daily entries before the gate jumps.
- Erulogothe World Boss fragments and XR mount fragments also appear in Misty Ruins — combine runs with your evening World Boss attendance.
- The dungeon is split into Normal / Hard / Hell difficulty. Hell mode unlocks at character Lv.90 and drops S-rank Soulstone prefixes.
Misty Ruins is the cornerstone of daily progression. Do it before any other PvE activity, especially before Tidefire Elegy (while it still runs) and before the Knight's Order campfire at 19:30.
Daily Loop & Activities
A stable late-game day is about not skipping the time-gated Knight's Order windows — and, until early September, the Tidefire dungeon.
- Tidefire Elegy event dungeon first while it still exists (Steam through 31 August before maintenance / 1 September EROLABS client). Event has now ended. One clear per day: Summer Fireworks x100 + Tidefire lottery tickets x10. Five story chapters pay 200 Blue Diamonds each, once. Do not bank fireworks.
- Midsummer Light Isle — talk to the event NPC and enter once for a Sanctuary Summon Ticket (daily, 11 August —1 September).
- Limited event dungeon / standing floors if Tidefire is done. If you cannot clear the 150k-power floor, hire mercenaries or ask a higher-power King.
- Hawkeye treasure — button on the upper-left of the city HUD. Fast; do it after the event dungeon.
- Monster Annihilation — standing daily, loose timer.
- Eco Research — low value, skip if busy.
- Knight Expedition — worth doing; currency can finish on the next opening if you miss the cap.
- Treasure maps — claim quickly, use later.
- Glory Duel — PvP, important currencies. Real pressure from ~Lv.65. CN notes often park it at 13:00 or 21:30.
- Knight dailies: gold-refresh toward S-rank. Park two that auto-complete if you cannot manual them.
- Territory Defense — Knight's Order notes: 12:20 / 16:20 / 18:20 / 22:20. Goblin hunt from the Order territory, about five claims a day, treasure-map fragments.
- Secret-realm Boss —09:00 and 21:00. One clear is enough unless you are pushing rank. Turn Harvest on, then off after.
- World Boss —12:00 and 20:00; one claim per day. Evening is the reliable crowd. Erulogothe (鐐界値鐜嬮緳) is still the standing face.
- Knight campfire —19:30. Invite nearby players, click when prompted. Grouping pays more EXP and can drop skin tokens.
- Knight secret realm Harvest —30-minute Order window, 20× pack EXP plus perfume (the only farm some CN notes still list). Wait for the Order buff. Dense packs (goblin → murloc → later maps). Strip long-recovery skills. Sage Harvest is best, Magician second, greatsword Warrior third.
- Conquest Tower — jewelry/mats. CN Orders often run 12:30 after the noon boss and again after campfire. Five floors, five chests; do not solo-open.
- 12 Trials — campaign skill check. Community still stalls on floor 9; ask the Order instead of burning stamina.
- Mist Ruins — play it by hand. First zone: EXP rooms, then training-ground mini-bosses for Soulstone skills. Fancy chests in the God-chosen domain spawn slowly and get contested.
- Soulstone Dungeon · Wraith Temple — unlock Lv.124 (18 August). Farm prefix stones here, not in open world.
- Heritage Temple (浼犳壙鍦f, from the 28 May Rank 3 patch): Lv.70, 3-player minimum, daily window 06:00—4:00. First clear of each floor pays once per week; 35 attempts per floor, leftover runs are assists. Eight daily assist rewards are shared with other dungeons. Weekly reset Monday 06:00.
- Tower of Endless (21 July, unlock Lv.60): seasonal Enhance Pal, floor rankings, daily 00:00 first-place wing appearance. Steam_ASIA01/02 share Seventh Division; Steam_NA01 is Eighth. Season reset wipes floor progress.
- Mist Ruins / Sanctuary scramble — PvP-leaning; optional unless you like it. Fancy chests in the God-chosen domain spawn slowly and get contested.
- Knight's Order worship button (18 August) — shipped broken on day one; confirm it works on your client before you plan around it.
Stamina potions: spend about 200 gathering stamina in week one, then dump pots after production/explore partners fill 15 slots and drop bonuses are online. Spend Summer Fireworks before the Tidefire shop closes — leftover fireworks delete.