Summer festival · closing soon
Tidefire Elegy guide
30 August 2026 close-out: Summer Fireworks shop, five diamond chapters, Midsummer Light Isle, and Heatwave Guinevere before the festival dies.
Tidefire Elegy — closing window
As of 1 September 2026 Tidefire Elegy has ended. Steam closed before maintenance on 31 August; EROLABS / CN clients listed 1 September. Summer Fireworks shop is now closed.
- Unlock: Event Period feature, character Lv.26+.
- Steam window: 3 August after maintenance —31 August before maintenance (GMT-5). EROLABS notes: 4 August —1 September before maintenance. (Event has now ended.)
- Daily dungeon: clear any difficulty once → Summer Fireworks x100 + Tidefire lottery tickets x10. Resets 06:00.
- Story chapters 1—: each completed once pays Blue Diamonds x200. That is 1,000 diamonds if you never cleared them.
- Shop: 40 summon tickets, Dreamlove Vial, Heartbond Key, and other mats. Shop lingers until 14:00 the day after the event ends, then leftover fireworks delete.
- Midsummer Light Isle (11 Aug —1 Sep): talk to the event NPC and enter once daily for a Sanctuary Summon Ticket. Photo check-in on Discord / X / Facebook can roll a Demigod ticket.
- Divine Scion · Heatwave (Searing Heatwaves · Guinevere, CRIT Rate +1%) rides the same summer window through ~1 September. Pity 99, no inherit.
Do not bank Summer Fireworks for "later." There is no later. Empty the shop first, then go back to standing dailies.
Daily Loop & Activities
A stable late-game day is about not skipping the time-gated Knight's Order windows — and, until early September, the Tidefire dungeon.
- Tidefire Elegy event dungeon first while it still exists (Steam through 31 August before maintenance / 1 September EROLABS client). Event has now ended. One clear per day: Summer Fireworks x100 + Tidefire lottery tickets x10. Five story chapters pay 200 Blue Diamonds each, once. Do not bank fireworks.
- Midsummer Light Isle — talk to the event NPC and enter once for a Sanctuary Summon Ticket (daily, 11 August —1 September).
- Limited event dungeon / standing floors if Tidefire is done. If you cannot clear the 150k-power floor, hire mercenaries or ask a higher-power King.
- Hawkeye treasure — button on the upper-left of the city HUD. Fast; do it after the event dungeon.
- Monster Annihilation — standing daily, loose timer.
- Eco Research — low value, skip if busy.
- Knight Expedition — worth doing; currency can finish on the next opening if you miss the cap.
- Treasure maps — claim quickly, use later.
- Glory Duel — PvP, important currencies. Real pressure from ~Lv.65. CN notes often park it at 13:00 or 21:30.
- Knight dailies: gold-refresh toward S-rank. Park two that auto-complete if you cannot manual them.
- Territory Defense — Knight's Order notes: 12:20 / 16:20 / 18:20 / 22:20. Goblin hunt from the Order territory, about five claims a day, treasure-map fragments.
- Secret-realm Boss —09:00 and 21:00. One clear is enough unless you are pushing rank. Turn Harvest on, then off after.
- World Boss —12:00 and 20:00; one claim per day. Evening is the reliable crowd. Erulogothe (鐐界値鐜嬮緳) is still the standing face.
- Knight campfire —19:30. Invite nearby players, click when prompted. Grouping pays more EXP and can drop skin tokens.
- Knight secret realm Harvest —30-minute Order window, 20× pack EXP plus perfume (the only farm some CN notes still list). Wait for the Order buff. Dense packs (goblin → murloc → later maps). Strip long-recovery skills. Sage Harvest is best, Magician second, greatsword Warrior third.
- Conquest Tower — jewelry/mats. CN Orders often run 12:30 after the noon boss and again after campfire. Five floors, five chests; do not solo-open.
- 12 Trials — campaign skill check. Community still stalls on floor 9; ask the Order instead of burning stamina.
- Mist Ruins — play it by hand. First zone: EXP rooms, then training-ground mini-bosses for Soulstone skills. Fancy chests in the God-chosen domain spawn slowly and get contested.
- Soulstone Dungeon · Wraith Temple — unlock Lv.124 (18 August). Farm prefix stones here, not in open world.
- Heritage Temple (浼犳壙鍦f, from the 28 May Rank 3 patch): Lv.70, 3-player minimum, daily window 06:00—4:00. First clear of each floor pays once per week; 35 attempts per floor, leftover runs are assists. Eight daily assist rewards are shared with other dungeons. Weekly reset Monday 06:00.
- Tower of Endless (21 July, unlock Lv.60): seasonal Enhance Pal, floor rankings, daily 00:00 first-place wing appearance. Steam_ASIA01/02 share Seventh Division; Steam_NA01 is Eighth. Season reset wipes floor progress.
- Mist Ruins / Sanctuary scramble — PvP-leaning; optional unless you like it. Fancy chests in the God-chosen domain spawn slowly and get contested.
- Knight's Order worship button (18 August) — shipped broken on day one; confirm it works on your client before you plan around it.
Stamina potions: spend about 200 gathering stamina in week one, then dump pots after production/explore partners fill 15 slots and drop bonuses are online. Spend Summer Fireworks before the Tidefire shop closes — leftover fireworks delete.
Items & Currencies
Spending the wrong premium pile is the fastest way to stall a mid-game account.
- Gold — upgrades, shops, Knight daily refreshes. Campaign, Harvest, and events.
- Mithril — craft, throne, and most event shops. Often oversupplied if you Harvest daily.
- Blue Diamonds (free) / Diamonds (paid, JP client labels them explicitly) — limited banners and Attire tickets only.
- Divine Scion / Sanctuary / Soulstone / Mount / Attire tickets — each pool is separate; pity never inherits.
- Partner Shards — raise partner level. Story and event shops.
- Soulstone Shards, Reroll Scrolls, Unique Soulstone Selectors — the July 28 cap raise to Lv.120 made these long-term sinks.
- Meiyang / Attire tickets — Lust Sanctuary outfits. 200 Blue Diamonds per voucher on classic costume banners.
- Avalon Ancient Coins — Goddess Shop (Bedivere, training stamina pots).
- Damaged Fragments — event dungeon shop currency; deleted after that shop closes.
- Summer Fireworks — Tidefire Elegy shop currency (August 2026). Same rule as fragments: spend before the shop dies.
- Unidentified HP potions — do not open them. Buy Lv.12 potions from the shop when you actually need heals.